> For the complete documentation index, see [llms.txt](https://ton-doge.gitbook.io/ton-doge/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ton-doge.gitbook.io/ton-doge/gameplay/editor.md).

# Game Mode Overview

<figure><img src="https://2027660040-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FYwQP5sCVPY8cS48yUBni%2Fuploads%2FCEv85Vgo5c6XeIdYo5JK%2FGame%20Mode%20Overview.png?alt=media&amp;token=7ade062d-5022-4867-b0f6-f282753155f4" alt=""><figcaption></figcaption></figure>

### Core Gameplay Introduction

#### Building Virtual Properties with Dice Roll

In TON Manor, players progress through the game by rolling dice to build their virtual properties. These buildings are not only symbols of wealth but also directly affect players' points and earnings in the game. Each dice roll is a strategic choice, and how players layout and develop their properties will determine their achievements and status.

#### Seasonal Missions and Rewards

The game uses a seasonal mission mode to provide players with continuous challenges and goals. After completing these missions, players can earn airdrop rewards through the "Play to Airdrop" model. This mechanism keeps the game fresh every season and motivates long-term participation, enhancing game engagement.

#### Props items Interaction and Friend Battles

Players can interact with friends in the game, using various props item to enhance the gaming experience. Using props item can help players progress faster in the game and gain an advantage in battles with friends. By demolishing opponents' buildings or hindering their development, players can stand out in the competition, experiencing a more thrilling and exciting game process.

#### Community Interaction and Global Connectivity

TON Manor's gameplay heavily relies on community interaction, allowing players worldwide to communicate, compete, and cooperate within the game. The game has already attracted players from countries like Italy, Germany, Singapore, Malaysia, Thailand, Canada, and Australia, forming an active global community. Through community activities and cooperative missions, players can collectively drive the development of the game ecosystem and enhance their sense of belonging.

#### Balance of Free Play and Microtransactions

The game is designed with a participation model that combines "free play" and "microtransactions," allowing players to enjoy the game and gain rewards regardless of whether they play for free or make small payments. This balanced model reduces the entry barrier for new players and enhances engagement and loyalty through microtransactions, laying the foundation for sustained community growth.

{% hint style="info" %}
Stop scrolling and start playing! Join [Ton Manor](https://t.me/TON_MANOR_BOT), where every game is a step closer to becoming a legend!
{% endhint %}
